2019 Rewind Time

Well it’s that time of year again, were I recollect all the shucked responsibilities and dead projects that I have let fall by the wayside. Giving me the opportunity to clean up and reorganize projects for the new year and attempt to plan some out for 2020. During this time I also managed to get organized and created a fun board! Attempting to follow a SCRUM mock-up, the process below is self-explanatory. Just move a sticky note through the pipeline to track the progress of various projects.

Looking back, last year I gave myself three simple goals to stick too. More Artwork, more reading & writing, and more healthy life choices. Pretty simple…right?


This year has been pretty slow with personal projects. I managed to get one project sorted, organized, and posted. My Store AR Development which was done as a look-dev for a competition hosted by Magic Leap and AT&T earlier this year.


Other projects however haven’t made it as far. Handful of Rev-Share opportunities have abruptly ended, due to either project management or life just eating up all the down time. But two projects that I was apart of earlier this year were quite fun and enjoyable to work on while I had the time to!

First up was helping the Bloody Mary team develop a mobile thriller based off the folklore legend. I was able to contribute a handful of props during my time with them.

“Return to elementary school where you confront the girl of your nightmares. A horror tale taking place in 1993, experience the lore, atmosphere, and fear as you learn the unsettling truth about her, and yourself. But whatever you do, stay out of the bathroom!”

Bloody Mary Game Design Document

Another project was Bladedawn. A competitive MMO designed by Jeroen “Naro”. For this project I contributed even more 3D props to be utilized in a top down environment. While Naro handled the web and game design.

And some additional freelance work I did all the way back in February!

The only personal project that I have managed to work on here and there is recreating the tanks designed by James McDonald. Which he used for the mobile game Battle Nations. You can find his twitter here.

This project actually started last year at the begging of December and as you can see it has taken some time to get this project where it is now.

With one tank left this project should be wrapped up at the beginning of the new year!

And, of course, my Art Test for Phoenix Point. Which you can check out at the link below for images.

Postmortem Art Test

I mostly stuck to 3D work this time around. I did attempt to return to traditional and digital drawing using CtrlPaint‘s free library of tutorials. However I quickly discovered I don’t have much time to sit down, decompress, and draw traditionally. If I want to re-pursue traditional art, I’m going to need to figure out a more streamlined process.

Writing & Reading

As for my writing this year, I was able to manage but one post. My Art Test for Phoenix Point. Other than that not much on the written side of things, minus a few Game Design Documents and Templates that I have been working on throughout the year. [More on that later.]

As for reading, I have stuck to mainly articles and blogs posted by Artists, Designers, Programmers, and Animators. Below are a few of my favorites. Timothy Dries has been providing consistent weekly updates with great analysis, breakdowns, and tips. Pauh Paulinlo has great video tutorials on basic concepts that I find myself continuing to go back to and Ricardo Bess’ post mortem is a great insight into the game development processes.

Which I highly recommend following and reading through!

Diet and Exercise

Ha, well, can’t say I didn’t try this out! I did get a gym membership, so that still counts right? I joined up with a local community kickball league, in which we played for about 3 months. We ended the season 1 and 9 so not bad for a first year team I say. I can positively say I was more active this year than last. Even if it wasn’t much, it was still fun and better than no fun.

2020 Goals

I think keeping to these goals is the better option, but, I’m going to slowly add to them over time. Through leveling up my goals throughout the year, like you would skill-sets in an RPG. Add some creative fun to it! This also gives me the opportunity to main as an artsy type or make a pretty balanced build.

As shown last year, thanks to the Scrum Plugin “Burndown for Trello”, I was projected to finishing my goals around June 20, 2021. Well I manage to shave off about an hour for my daily burn down for the year (working less hours on average overall), which is shown through barely working on many personal projects.

So with that, I have wrapped up 2019! Here’s to a new year filled with growth and art! Hope you all have a great new year!

2018 Rewind Time

2018 has come to an end which means it’s time to frantically rush through many unfinished projects while reflecting on this years accomplishments. Having started this blog about five months ago there isn’t much for content on here. But I wanted to reflect on some accomplishments that haven’t really been shared publicly.

Big Life Update

So first thing up, Meet Flick! One of the biggest surprises of 2018 was the new addition to our small little family.

Story Time…

Probably the luckiest kitten I’ve ever meet. One night, my significant other and I were driving home. She saw him crossing the road as two [ TWO! ] cars swerved in front of us. Slamming on the breaks, my fiance immediately jumped out of the car into 6 lanes of traffic in order to save him. After scoping him up, she then frantically tried to cross those six lanes to get to the sidewalk instead of, you know, just returning to the car. We ended up taking him back home with us, as all shelters were closed for the night and the only open Vet ER refused to see him as he was possibly feral. [ It was around 10pm by this point. ] After about a week or two of bottle feeding him we ended up naming him Flick [ not for the irony of him being flicked out of the back of a car, which is the only way we could theorize him ending up in the middle of the road. ] but because our senior kitty is named Meeko. Named after the raccoon from Pocahontas. At the time we both thought the humming bird’s name was Flick. [ It’s actually Flit. ] It wasn’t until after we gave the Vet that name did we realize it was wrong. But that name was already on all the paperwork. After that he, well, just stayed around. Although we were “actively” looking for a foster home. [ One Facebook Post made at 3am. ]

2018 Accomplishments

1. Built a PC

After working on and starting my career with a 2014 Macbook Pro, after four years I have finally made the switch to PC. A very basic and somewhat limiting build that has a few hiccups here and there but it was my first attempt at machine building. Which really was just me altering a few parts in a already built PC, nothing to complicated however it did cost more to upgrade the pre-built model than it would have if I had just bought the parts individual and built it myself while crossing my fingers that everything went correctly. But from this experience I learned a lot about PC Builds, subscribed to some cool content creators, and learned a valuable lesson. Sometimes it’s just easier [ and cheaper ] to risk failure and do it yourself.

This right here is my current build [ but covered in random Red Bubble Stickers. ] With a few minor upgrades, which include :

  • A new Samsung 860 EVO 500GB 2.5 Inch SATA III Internal SSD (MZ-76E500B/AM)
  • Additional G.Skill Ripjaws X Series 16 GB (2 x 8 GB) 240-Pin DDR3 SDRAM Desktop Memory (1600 MHz, PC3 12800) F3-12800CL10D-16GBXL. Allowing for 32 GB RAM
  • And a new coating of ARCTIC MX-4 Thermal Paste, as my CPU was reaching 70F while running Chrome.

2. This Blog

I started writing again! After seeing so many amazing artists start blogs and give informative insights to their careers and jobs, I decided to join the ban wagon and do the same. Hopefully in doing so something will come out of this that will give back to this amazing community that I find myself in.

3. Polycount Front Page

A personal highlight and accomplishment for me! One of my projects made it to the front page of Polycount. If you want to see the breakdown of that sword you can do so here -> Induction Blade

Honorable Mentions

  • Throughout 2018 I managed to accomplish a lot for my career as a freelancer, that I yet can’t discuss yet but hopefully soon!
  • Finished one personal Prop from start to finish. [ Better than 0 props! ]
  • Got a little farther on my personal environment. [ Which I really need to wrap up and let go of this perfectionism I’ve indirectly applied to it. Like seriously the project is like 2 years old now dudes. ]
  • Finished Six Books, ranging from Game Design, Autobiographies, and Programming books. [ Mostly for the Pi and possibly cool robot builds. ]

2019 Goals

And of course following traditional cultural practices, going into the new year means creating new goals. [ To later break after a few months. ] Given that this is a “new” blog [ new me ] my 2019 goals are made for the purpose of having small stepping stones. Hopefully in a good direction.

1. More Artwork

Literally anything goes with this simple goal of just making more art. Whether that be doodles, traditional drawing, props, environments. Art is art, and I plan to make more of it.

Image result for art meme

2. More Reading & Writing

So far I have managed to keep to about two blog posts a month, but just barely. With the new year reworking and producing more written content would be a huge improvement.

3. Diet & Exercise

Honesty what new year’s resolution would be complete without the foundation of a change in one’s diet and exercise? But we have to start with baby steps. So first things to completely get rid of are soda and fast food. We tried the Keto Diet but it only lasted a few months before we caved. Also things got really busy leading up to the holidays that our will cracked and we got pizza one time. From there it was a down hill slope to pasta and breads. Lots. Of pasta. And bread.

With that and the many other goals and projects I have left, thanks to the Scrum Plugin “Burndown for Trello”, I wont be finishing my goals until around June 20, 2021. Which should be fun to see that time estimate get smaller in 2019!

And that’s a wrap on 2018, cheers!

Site Update

Hey everyone, so this one will be very short. As you can see I have updated my site! I switched over from blogger to wordpress after a friend of mine showed me the platform, it was also highly recommended by a few twitter strangers. So far its pretty cool and super easy to use.

A few new features can be found at the bottom of the page. Included are a few buttons to my various sites like Twitter and Artstation, as well as a quick sign up feature if you want to follow my blog. I also added a Tutorial section in which I plan to fill up later down the road.

And of course, another picture of my doggo until I can get more art up in here.